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Search for 'd' returned 1527 results.

D&D Third Edition Player's Handbook Review
game: Dungeons and Dragons Third Edition
review | 09/01/00 | GF! Back Catalogue 10/2004 => 1995
Finishing out our trifecta of Third Edition Dungeons and Dragons reviews, Rob takes a look at the Player\'s Handbook, the third and final piece of the core D&D puzzle.
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Nintendo Announces Gamecube and Gameboy Advance
Articles Archive | 08/27/00 | GF! Back Catalogue 10/2004 => 1995
Just when we were ready to count Nintendo out of the running they jump back into the arena with guns blazing. At Spaceworld in Japan this past week Nintendo unveiled the GameCube, their latest bid for the home console market. The colorful cubes look like the next generation in gaming, at least from the outside. The GameCube's most striking feature wasn't the neon colors or its shape, but the controller. It appears to be an odd mix of the N64 controller and Sony's Dual Shock controller with a completely new approach to buttons.
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EDITORIAL - Why You Must NOT Buy a PS2... Yet
Articles Archive | 08/27/00 | GF! Back Catalogue 10/2004 => 1995
My wife hates it whenever I make a significant electronics purchase; she doesn't mind the money spent as much as the buyer's anxiety I always experience after plunking down a few hundred dollars for something I know will be obsolete within a few months. The DVD player, the stereo, the camcorder are all sources of great anxiety to me whenever I think about them. Should I have waited for them to go down in price? Could I have gotten a better deal if I had looked around a little more? Did I get the right brand? Because of this tendency to second guess myself, I try to avoid making major purchases of things new to the market. I waited a year to see if DVD would really take hold, and it did. I had intended on breaking the waiting restriction with the Playstation 2. I didn't think that there could be a surer bet. At the beginning of the summer I started putting pennies away in anticipation of October 26th. I would be the first one on my block to own it, and it would be glorious. There was no doubt. After all, Newsweek even ran a cover story on it. Sure, there were rumors about an X-Box and a Dolphin, but what were they in the face of Sony?
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EDITORIAL - I Want to Be a Kung Fu Fighter
Articles Archive | 08/10/00 | GF! Back Catalogue 10/2004 => 1995
I want to be a kung fu fighter. I want to dance like Jackie Chan
and flip like Jet Lee on wires. I want to have a wise old kung fu master that says things
like, "You fight well for one so young, but you must learn to let go of your anger
and become like the stream. When you can do this, you will be invincible.
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INTERVIEW - Dan Birlew, BradyGames Part 1 of 2
Articles Archive | 08/01/00 | GF! Back Catalogue 10/2004 => 1995
Dan Birlew is the author of several strategy guides for BradyGames, including Resident Evil 3 and Vagrant Story, and has been assigned to the SquareSoft roster of games. He has and is covering new Square titles like Parasite Eve II, Chrono Cross, and Final Fantasy IX. Birlew has a reputation for high quality work, and a distinct dedication to his craft. GamesFirst!, represented by yours truly, was lucky enough to sit in on a press roundtable discussion with Birlew and Detra Perry, PR Representative for BradyGames. Also in attendance were correspondants from Just Adventure, GameSpin, GameWeek, and The Computer Show. We all had a really nice, and quite long, discussion, ranging in topics from the nitty-gritty construction of a strategy guide, to linquistic and style considerations, to the future of strategy guides and gaming. It was all so fascinating that I followed up the interview with a few more questions, nagging Birlew about some of the deeper issues involved in gaming in general. You can find the GF! Exclusive Followup to the Dan Birlew Interview here, and keep reading to get the rest.
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INTERVIEW - Dan Birlew, BradyGames Part 2 of 2
Articles Archive | 08/01/00 | GF! Back Catalogue 10/2004 => 1995
Dan Birlew is the author of several strategy guides for BradyGames, including Resident Evil 3 and Vagrant Story, and has been assigned to the SquareSoft roster of games. He has and is covering new Square titles like Parasite Eve II, Chrono Cross, and Final Fantasy IX. Birlew has a reputation for high quality work, and a distinct dedication to his craft. GamesFirst!, represented by yours truly, was lucky enough to sit in on a press roundtable discussion with Birlew and Detra Perry, PR Representative for BradyGames. Also in attendance were correspondants from Just Adventure, GameSpin, GameWeek, and The Computer Show. We all had a really nice, and quite long, discussion, ranging in topics from the nitty-gritty construction of a strategy guide, to linquistic and style considerations, to the future of strategy guides and gaming. It was all so fascinating that I followed up the interview with a few more questions, nagging Birlew about some of the deeper issues involved in gaming in general. You can find the GF! Exclusive Followup to the Dan Birlew Interview here, and keep reading to get the rest.
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INTERVIEW - GF! Exclusive Dan Birlew Followup
Articles Archive | 08/01/00 | GF! Back Catalogue 10/2004 => 1995
This interview is a followup to an interview we posted with Dan Birlew, author of many strategy guides for BradyGames and their main SquareSoft guy. In writing strategy guides, as with writing reviews or coverage of gaming, certain aspects of the gaming world become very interesting. Birlew obviously has thoughts about more than just strategy guides, and we wanted to pick his brain a little more.
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Game Industry Cracks Down on Piracy
Articles Archive | 07/01/00 | GF! Back Catalogue 10/2004 => 1995
Just this week the IDSA (Interactive Digital Software Association, the trade organization for video game makers and the like) announced a lawsuit naming six individuals who have been copying and distributing, for a profit, all kinds of games. What's even more astonishing is that one of these folks is from Idaho, the great home state of GF! We just don't get much publicity for Idaho, and I felt like the connection beckoned me to write this article.
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SATIRE - Atari Makes a Splash at E3
Articles Archive | 01/01/00 | GF! Back Catalogue 10/2004 => 1995
Infogrames created a buzz when they acquired Hasbro Interactive this past year, and at E3 the company showed off some of the new franchises they plan on developing. Perhaps the most exciting prospect is the return of Atari, a very hushed buzz floating around the Infogrames booth. Atari, venerable videogame maker and the company responsible for such classic games as Galaga, made a splash at this year's E3 with their latest title: Water Bottle.
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INTERVIEW - John Gildred, Founder and CEO of Indrema
Articles Archive | 01/01/00 | GF! Back Catalogue 10/2004 => 1995
Just before E3 we received an email from a new company, Indrema, that is bringing a Linux-based console to the market next winter. With a tentative release date of December 2000, the Indrema L600 should launch with 30 titles, including Quake III: Arena, Unreal Tournament, Heavy Gear II, and Sim City 2000. The system is expected to retail for $299 and features an upgradeable graphics processor by NVidia, and there will be two versions to support both broadband and 56K users right out of the box. In addition, the package will include MP3 player software and a Mozilla-based web browser. The hardware specifications for the system are impressive, and the fact that the graphics processor is upgradeable will at least give the system some real longevity. Upgrades are expected to cost between $50 and $100, and may potentially be produced by companies other than NVidia, giving Indrema good mobility in the ever-changing GPU world.
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INTERVIEW - Lorne Lanning , President/Creative Director of Oddworld Inhabitants
Articles Archive | 01/01/00 | GF! Back Catalogue 10/2004 => 1995
Lorne Lanning is the President and Creative Director of Oddworld Inhabitants, undoubtedly one of the most interesting and exciting development houses in the gaming industry. Their first two titles, Oddworld: Abe's Oddysee and Oddworld: Abe's Exoddus, have raised the bar for games to come. The award-winning and best-selling titles incorporate an amazing storyline, insanely innovative gameplay, stellar production values, and a whole bagfull of originality. With two new titles in development for the PlayStation 2, Munch's Oddysee (due Fall of 2000) and Hand of Odd (due sometime after that), the folks at Oddworld look ready to create an all-out revolution in electronic entertainment. We got the chance to ask Lorne a few questions that we've been itching to hear the answers to. Here's what he had to say:
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INTERVIEW - Keiko Randolph, CEO Petfish Co.
Articles Archive | 01/01/00 | GF! Back Catalogue 10/2004 => 1995
Keiko Randolph is the CEO of PetFish Company, and the driving force behind one of the most unique and technically impressive virtual pets out there. Via the PetFish website, http://www.petfish.com, users can download a huge variety of fishes for their enjoyment and companionship. But the product has an interesting background and exciting future plans. Keiko chatted with us about the past, present and future of PetFish.
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bleemcast! FAQ
Articles Archive | 01/01/00 | GF! Back Catalogue 10/2004 => 1995
We've been looking for a way to answer everybody's questions about bleem! For Dreamcast, and figured what better way to do so than to go straight to the horse's mouth, so to speak. The makers of bleem! have been gracious enough to allow us to post their FAQ on GamesFirst! With so many rumors spreading around the Web, it can be hard to get the straight facts about this exciting new version of the "best little emulator ever made." So here you go “ the real deal:
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The Future of Final Fantasy
Articles Archive | 01/01/00 | GF! Back Catalogue 10/2004 => 1995
It only took a span of minutes before http://www.finalfantasy.com ˜s servers experienced an increase in traffic (no, not a DDoS attack, though it might have felt like it) that ground them to a crawl earlier this week with the release of the first Final Fantasy movie trailers, information on the storyline, et cetera. One of the downfalls of the site is that it doesn't go into greater detail of what exactly we can expect from the storyline. What we do know: This will not be a retelling of any of the previous games; It's set on Earth in the year 2065 ( when Square will be releasing Final Fantasy XXXXI ) where "cities are deserted, the population is decimated, and the precious few humans who remain must find a way to survive"; the voice actors: Ming-Na, Alec Baldwin (no relation), James Wood, Donald Sutherland (we all loved him in Invasion of the Body-Snatchers), Ving Rhames, Steve Buscemi (Mr. Pink) and Peri Gilpin.
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The 2000 Interactive Achievement Awards
Articles Archive | 01/01/00 | GF! Back Catalogue 10/2004 => 1995
The Academy of Interactive Arts and Sciences held their third annual Interactive Achievement Awards last Thursday, May 11, 2000 in LA. In the midst of E3, the IAAs have gained some notoriety, and with good reason. It was an all-star event, featuring Martin Short as emcee, and with celebrity guest presenters like Ahmet Zappa, Peter Molyneux, Sid Meier, and Harry Shearer. Of course, some of the winners were luminaries in their own right like Bruce Shelley, Hironobu Sakaguchi, and Will Wright. In all, it was a great evening, and some of the greatest games from the last year were given their proper recognition. Of course, there were some disappointments (Knockout Kings over Tony Hawk's Pro Skater?!?). We've summed it all up below for your viewing pleasure.
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The cake is a lie.