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Search for 'why' returned 85 results.

Why I'm Selling Back Gears of War When Halo 3 Comes Out
game: Gears of War
editorial | 09/20/07 | Chris Martin
Gears of War is considered one of the best shooters on the Xbox 360, scratch that, one of the best shooters period. But But Epic\'s gruesome stop-and-popper is still second best on Xbox Live losing to a last generation Halo 2. It\'s a great game, sure, but it has problems. Serious problems. Find out why Chris would be so quick to toss GoW to the wind, perhaps you sympathize.
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Everything You Always Wanted to Know About Gleemax *But Were Afraid to Ask
game: Gleemax
editorial | 09/06/07 | Chris Martin
We went in expecting Magic the Gathering Online Version 3, but what we got was much, much bigger than we anticipated. PAX 07 was great for a number of reasons - concerts, contests, Family Feud - but Wizards of the Coast\'s ace in the hole Gleemax took us aback, slapped us around, and handed to us the most complete vision of an online gaming community we\'ve ever seen. Complete with indie game developer support, event hosting, and cross-game currency and trading. Don\'t know about Gleemax? You should, and here\'s why...
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Federal Judge Ronald Whyte Delcares California 'Violent Video Game Act' Unconstitutional
news | 08/07/07 | Chris Martin
Another attempt by yet another state of the union to pass an unconstitutional bill prohibiting the sale of \'violent\' videogames to minors has been squashed.

The bill, which would have imposed a $1000 dollar fine on any retailer if they sold a violent video game to minors, has before now seen preliminary injunction in late 2005, otherwise it would have gone into effect January 1, 2006. Since then the bill was pending investigation...
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Why Microsoft is Still in the Gaming Business.
game: Xbox 360
news | 04/20/07 | Aaron Stanton
There\'s an interesting article written back in 2006 that asks the question, \"Why is Microsoft still in the gaming industry?\" After losing $5.4 billion between 2001 and 2006, what incentive does Microsoft have to stay in the home console market? In fact, Microsoft has no incentive, unless you look at what the entertainment division does for Microsoft as a whole. Microsoft wants to keep control of the living room away from companies like Sony and Apple, and uses the Xbox 360 as a strategic tool for a larger company vision independent of its individual profits or losses. Additionally, there\'s an 800-lb gorilla in the room that keeps getting overlooked: XNA.
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Why Consumers Don't Want a New Xbox 360; Why I Need Another Xbox 360
game: Xbox 360 Elite
editorial | 04/04/07 | Chris Martin
Microsoft seems to be trying to play catch-up with the wrong gaming company. Instead of chasing the Nintendo Wii as it storms through the gaming industry, Microsoft is introducing features that bring it closer in line with the PS3. The PS3 has Blu-ray; Xbox 360 gets a HD DVD drive. PS3 has HDMI, and now so does the Xbox 360 Elite. Both systems now have price tags approaching half a grand. Standing in the middle between Nintendo and Sony\'s price tags, Microsoft would be better served introducing a cheaper SKU to compete as a high-end competitor to the Wii, not a low end competitor to the PS3. Yet both Sony and Microsoft seem to be pursuing features that are driven less by consumer demand and more by their own competition for the beefiest console. There\'s a reason that we don\'t need the Xbox 360 Elite; it\'s called the PS3, and not many people are buying that as it is. Why use that as the model for your feature list?
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1Up.com and Sony Both Wrong: Neither Sixaxis nor Wiimote Win Emmy Award
news | 01/10/07 | Aaron Stanton
Inaccurate stories are often hard to kill after they\'ve seen some publicity. When Sony sent out a press release on January 8th claiming that the Sixaxis controller had won an Emmy for technical innovation, many people were understandably upset. Why had the Sixaxis won and not the Nintendo Wii? Then, 1UP.com reported that the Wiimote had also won an Emmy. In truth, neither won. Both Sony and Nintendo did win awards, but both won for past contributions, not for the Wii or the PS3. Nintendo won for the D-Pad. Sony won for the Dual Shock.
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The Current Standard: Spin on Video Game Blogs
editorial | 01/05/07 | Chris Martin
Recently, in an interview with Ars Technica, Scott Henson, product unit manager for Microsoft\'s game technology group, made a statement regarding HD-DVD and Sony\'s defunct Betamax. Unfortunately for those of us who read only headlines and move on, the whole story is not being told. And now it\'s being spun by blogs with a hankering for a little more web traffic into a false statement. In this editorial, Chris Martin discusses the spin that blogs like to put on quotes and tries to understand just why blogs have no responsibility to report truth.
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Dragon Ball Z Budokai Tenkaichi 2 Review
game: Dragon Ball Z Budokai Tenkaichi 2
review | 12/22/06 | Amanda Bateman
\'I am stronger than you are!\' \'No, I am strogner than you are!\' And then the two guys start screaming and powering up, and there\'s a lot of fighting. Yes folks, that\'s my summary of the craziness that is Dragon Ball Z. But despite that, it makes a pretty fun fighting game! And once you\'ll read this, maybe you\'ll understand why.
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Bomberman: Act Zero Review
game: Bomberman: Act Zero
review | 12/07/06 | Sean Hilliard
We sent our resident cheeky strategy freak Sean to get the story on Bomberman: Act Zero. After the fiasco that was F.E.A.R. Extraction Point we thought that everyone\'s favorite neighborhood explosives expert would be a nice change of pace. Boy, were we wrong! Not only has the new Bomberman been stripped of his best classic gameplay, it\'s been replaced by a semi-FPS element that simply makes it hard to see. Add in 99 uninspired levels and no ability to save, and you\'ll soon mourn Bomberman of old. Check out Sean\'s write-up to see why.
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Company of Heroes Review
game: Company of Heroes
review | 11/04/06 | Sean Hilliard
Best RTS of all time? After sending our strategy freak Sean Hiliard into the battlefield, he realized that Company of Heroes is all that and a bag of potato chips. It might just be the best real-time strategy game of all time, and it is without a doubt the best strategy game of 2006. Get off your footlocker soldier! We have the reasons why you won\'t want to miss this one, private.
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Why Gamers Have No Eyes
editorial | 10/24/06 | Aaron Stanton
The National Summit on Video Games, Youth and Public Policy took place this weekend. Researchers from around the country attended to discuss everything from violent media to the legality of government regulation of game ratings. It was sponsored by one of the game industry\'s most politically powerful critics, the National Institute on Media and the Family, which has consistently given the game industry poor marks when it comes to video games and violence. But did anyone from the game media bother to show up? Nope. Aaron Stanton was the lone game journalist at an event that could have real impact on game legislation, and the lack of attention pissed him off. You should read more about it here.
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Nancy Drew: Danger by Design, A Fun and Girl Positive Game
game: Nancy Drew: Danger by Design
review | 09/25/06 | Laurie Taylor
Nancy Drew is fast becoming known as a video game character combating stereotypes. Yes, you read correctly, on top of being an adolescent sleuth she\'s also a kick-in-the-teeth to top-heavy, silver-haired bombshells who are so prevalent in gaming nowadays. In \"Danger by Design,\" Nancy takes on the fashion and food industries in classic adventure game point-and-click fare. Our girl game guru Lauri is here to tell us why Nancy Drew: Danger by Design is great for young girl gamers and also gets a parental--as well as political--seal of approval.

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Saint's Row Review
game: Saint's Row
review | 09/16/06 | Sean Hilliard
Saint\'s Row is unmistakably influenced by Grand Theft Auto, but it manages to improve on the GTA formula in certain aspects. And why not? It took Rockstar almost a decade to get gamers into airplanes for crying out loud. And this is the 21st Century! Shouldn\'t we be able to save without retreating to a hideout? And for all of everyone\'s talk about the GTA games being open-ended, free-roaming adventures, they\'re actually incredibly linear narratives constrained by Hollywood cliches. Join the free-roaming revolution and read Sean\'s review.
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Dead Rising Review
game: Dead Rising
review | 09/14/06 | Chris Martin
Capcom\'s Dead Rising has been a phenomenon: Muthafuckin\' zombies in a muthafuckin\' mall, to borrow a phrase. It\'s a great B-Movie of a game, enjoyable and painful all at once. Yet for all of its blemishes, Dead Rising is worth every eye-straining moment of frustratingly awesome zombie whacking. It\'s not for the faint of heart, in more ways than one. Check out Chris Martin\'s review to find out why Dead Rising is the best bad game you\'ll play this year.
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Why Joystiq Was Wrong to Fire Robert Summa
news | 09/10/06 | Aaron Stanton
Joystiq recently found themselves in the cross-hairs of the gaming community after they published a misleading headline on their site. The backlash from the gaming community, which accused them of over-hyping content for the sake of increased traffic, has been strong. Joystiq issued a public apology (good) and then fired the responsible poster (bad). In this editorial, Aaron Stanton takes a look at whether their actions were the right thing to do.
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