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Search for 'story' returned 184 results.

Bioshock DLC En Route, Pleases Plasmid Junkies, Masochists
game: Bioshock
news | 12/01/07 | Chris Martin
2K Boston and 2K Australia created an awesome art-deco world at the ocean\'s floor, but they\'re not done. The critically acclaimed and successful Bioshock is back for more next week. As reported by Shacknews and Story?cId=3164662\"" onClick="window.open( this.href, '_self' ); return false;" title="">1up, Bioshock will be getting its first downloadable content sometime next week (that\'s the 2nd through the 7th) to get fans to revisit the world of Rapture.
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Getting my Geek on at Comic-Con 2007
editorial | 09/05/07 | Monica Hafer
Our roving reporter Monica Hafer, in search of excitement and mayhem, wound in up San Diego for this year\'s Comic-Con. This year was the biggest turnout in its history, selling out all four days of the convention. Prepare to be delighted in the latest comics, games, and costumes that our girl could find and pictures of some of the festivities!
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BioShock Review
game: BioShock
review | 08/31/07 | Chris Martin
From the article: \"BioShock is the latest effort from Irrational Studios (now 2K Boston and 2K Australia) and it\'s a massive undertaking, many years in the making. And it\'s so good, we might not see a game of it\'s caliber many years after. BioShock is a shooter, a retro sci-fi thriller, a revenge story, a dystopian allegory, an adventure, and to a lesser extent a role-playing game. But BioShock is first and foremost a first-person-shooter. It leaves no question in the player\'s mind, and doesn\'t dance around it\'s pedigree in the way Deus Ex did, or the way System Shock 2 was sparse on the shooter side, heavy on the RPG. No. BioShock is a game where you definitely have to kill things. And kill things aplenty.\"
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Castlevania: Symphony of the Night comes to XBLA March 21st
game: Castlevania: Symphony of the Night
news | 03/16/07 | Chris Martin
One of the greatest 2D platformers ever created and certainly the best Castlevania game yet, Castlevania: Symphony of the Night will be hitting Xbox Live Arcade next Wednesday (March 21). Blending a memorable storyline and iconic characters (you play as Dracula\'s son, Alucard, fer crissakes!), RPG elements, and a long (read: MASSIVE) game, SOTN is going to be a huge release for Xbox Live Arcade.
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Lost Planet Review
game: Lost Planet
review | 02/15/07 | Chris Martin
Capcom has been firing on all cyllinders when it comes to the Xbox 360 and gamers with that small white box could not be happier. Following their critically received efforts of Dead Rising, Lost Planet is a third-person shooter set on the fictitious ice-planet E.D.N. III where there are snow pirates around every corner and loads of alien Akrid. This unique IP blends a \"vastness\" found in sci-fi novels like Frank Herbert\'s Dune with an overly complex (the word would be: incomprehensible) storyline. What you get is an action-filled shooter that manages, once or twice, to even shoot itself in the foot.
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Eragon Review
game: Eragon
review | 01/15/07 | Jason Perkins
The story behind the first Eragon book, movie, and video game is an interesting one, starting with a home-schooled student that published his book at 19 years old. Now, with a movie that is being universally trashed by reviewers, the Eragon video game has come forward to redeem the franchise from embarrassment. Sadly, its repetitive gameplay and incoherent storytelling don\'t do Eragon much justice, portraying the world as nothing but an endless stream of bad guys with frustrating gameplay. The movie and book have been accused of being derivative of classics like Star Wars; the video game doesn\'t present a coherent enough story to be accused of being derivative of anything.
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The Current Standard: Spin on Video Game Blogs
editorial | 01/05/07 | Chris Martin
Recently, in an interview with Ars Technica, Scott Henson, product unit manager for Microsoft\'s game technology group, made a statement regarding HD-DVD and Sony\'s defunct Betamax. Unfortunately for those of us who read only headlines and move on, the whole story is not being told. And now it\'s being spun by blogs with a hankering for a little more web traffic into a false statement. In this editorial, Chris Martin discusses the spin that blogs like to put on quotes and tries to understand just why blogs have no responsibility to report truth.
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Bomberman: Act Zero Review
game: Bomberman: Act Zero
review | 12/07/06 | Sean Hilliard
We sent our resident cheeky strategy freak Sean to get the story on Bomberman: Act Zero. After the fiasco that was F.E.A.R. Extraction Point we thought that everyone\'s favorite neighborhood explosives expert would be a nice change of pace. Boy, were we wrong! Not only has the new Bomberman been stripped of his best classic gameplay, it\'s been replaced by a semi-FPS element that simply makes it hard to see. Add in 99 uninspired levels and no ability to save, and you\'ll soon mourn Bomberman of old. Check out Sean\'s write-up to see why.
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Paraworld Review
game: Paraworld
review | 11/12/06 | George Holomshek
How many times have we been left feeling unfulfilled because we can\'t find an RTS with the perfect balance. You know—the precise mix of dinosaurs, ninjas and flamethrowers for which our mousing fingers lust. And just to prove that the gods of gaming are benevolent (and capricious), Aspyr brings us Paraworld, a real-time strategy game that mixes wacky units with solid gameplay. Get the full story from our man, George.
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GF! Mailbag
editorial | 11/02/06 | Matt James
Matt James is back with another roundup of enlightening, provocative reader mail. We clear up the difference between Vin Diesel and The Rock, reiterate some of the features of the Xbox Live Vision Camera, and reveal a bit of our deepest insecurities to an ardent Jack Thompson defender. Sound fun? Then make with the clickity-click and check out the full story.
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Bomberman Review
game: Bomberman
review | 10/19/06 | Matt James
Hudson Soft\'s classic Bomberman series makes a much better return on the PSP. Fans of classic Bomberman style and a PSP should check it out, but don\'t expect a \"next-generation\" of Bomberman here: Unlike the recent console remake of Bomberman, very little liberties are taken with the franchise, which leaves this one feeling a bit flat. Check out Matt\'s review of Bomberman for PSP to get the full story.
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That Retro Review: Fun With Eco-Terrorism: Robowarrior
game: Robowarrior
feature | 10/07/06 | James Gardiner
RoboWarrior: a game with an unrecognizable title, perhaps, but a title of some great importance. For instance, RoboWarrior was partly responsible for the fall of the former Soviet Union; when Jaleco sent copies of it to civilians, there commenced massive riots and burnings of giant NES effigies in the streets! Don\'t bother looking that little tidbit of knowledge up in a history book, it\'s all part of a Soviet cover-up to keep it very hush hush. Today, the story of a man named ZED will be told!

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Shall we play a game? Love to. How about Global Thermonuclear War.
game: DEFCON
review | 10/04/06 | Chris Galbraith
Introversion scored big with Darwinia, a game well-known for its unorthodox graphics and approach. Now, the indy developers from Britain have released the next big thing: Defcon. Defcon puts players in control of a huge nuclear arsenal to duke out doomsday using an interface that looks straight out of the classic game/nuke movie, War Games. Would you like to play a game? How about Global Thermonuclear War? Get the full story from our intrepid strategist Chris G.
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Doom For XBLA Review
game: Doom
review | 09/30/06 | Tristan Mayshark
id\'s seminal classic is a surprise Xbox Live Arcade release for the Xbox 360. Demons from Hell on Mars and throbbing metal midi tracks help you party like it\'s 1994 (except this time around our pings are way better). Though it has not changed significantly from the version that debuted 13 years ago, it remains a worthwhile purchase for FPS junkies and casual gamers alike. Get the full story from our man, Tristan.
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Xbox 360 Gains Big Glowing Eye
game: Xbox Live Vision Camera
review | 09/26/06 | Shawn Rider
The Xbox Live Vision Camera is a great thing in most ways, but we wish there were more to do with it at the moment. Having just launched, not a lot of folks have dropped the 40 beans necessary to add a (slightly creepy) glowing eye to your Xbox 360s already too powerful and communicative brain. But the potential is undeniable: A solid camera and incredibly easy installation and configuration bode well for this device, which may also hold Microsoft\'s key to providing Wii-like game interaction without a controller. Get the full story in our eyes-on review.
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