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Search for 'culture' returned 16 results.

City Life Review
game: City Life
review | 07/15/06 | George Holomshek
CDV and developer Monte Cristo bring us City Life, a new take on the city sim with City Life. As Mr. Wright moves on to managing the galaxy, what are we to do as mere mortals who are probably reaching a bit too far to even imagine ourselves as \"mayoral material?\" The big new hook is a social awareness aspect that makes it necessary to manage neighborhoods and social class to spice up your urban planning fantasies. If you\'re in the mood for another stab at building your metropolis, check out George\'s review here.
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Singing the Gamer's Song: Make You Happy Tonight
news | 04/23/06 | Aaron Stanton
Every once in a while, something that has to do with video game culture comes along that makes it onto the front page. Sometimes it\'s Mario fans hanging yellow question mark boxes around a paranoid town, and sometimes it\'s as simple as a comedy group that knows their gaming. In this case, it\'s a Google Video of a musical comedy group preforming a song called, \"Make You Happy Tonight.\" The musical tribute starts off innocent enough, but quickly turns into a theme every hardcore gamer will identify with. Or at least their significant others. Trust us that this clip is worth your time to listen to.
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Xbox 360's Busting Balloon: Ads Beneath the Obvious
feature | 12/15/05 | Aaron Stanton
The launch of the Xbox 360 was marked by a series of rather strange advertisements on TV. Kids playing jump-rope. Kids playing with water balloons. Is it just counter-culture advertising, or is there something deeper to these ads? Simply, something deeper. There are subtle differences between the original, uncut versions of the Xbox 360 ads online compared to the shortened ones you see on TV. Gunfire in the water balloon fight? Is this innocent portrayal of children playing with water balloons actually a representation of Ghost Recon 3? The extra sound effects of gunfire and explosions, cut from the TV spot, add a dark and sinister atmosphere that are simply missing when you only hear about bears going on a picnic.
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So Tired of Being Cool: The Mold of Game Marketing
editorial | 12/09/05 | Aaron Stanton
The gaming industry has grown large; Hollywood large. This means that while we can expect to find more and more gamers in the general population, we can also expect large companies to milk that success for all it\'s worth. If you think the images shown in game ads are accurate, think again; the people you see in video game ads tend to be more telling about the demographic they\'re targeting than about the current audience. Someone is trying to make video games cool, and it cramps our style.
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The Meta-Gaming Experience of Xbox 360
game: Xbox 360
feature | 11/24/05 | Shawn Rider
The Xbox 360 brings a lot to the table: Fancy new graphics. Fancy new games. Fancy new controller. But we already had pretty nice graphics. And we\'ve always had fun games. Controllers come and go, plus we can usually find third-party controllers that will work, too. So what\'s next-gen about the Xbox 360? It\'s the meta-gaming experience. It\'s not that the 360 really changes the game (although it does that, too). What\'s really cool about the 360 is that it changes how we PLAY the game. And that\'s an exciting thing.
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I Like Watching You: Playing with Privacy in the Gaming Age
editorial | 11/18/05 | Aaron Stanton
The Massachusetts Institute of Technology has developed a campus-wide Wi-Fi service that can track when and where you connect, recording your location for up to 12 hours. It could be the next best thing in multiplayer game matching (find a PSP or DS user nearby to hook up a game), but with cities like San Fransisco and Philadelphia already looking into municipal broadband projects, this sort of technology also raises some serious ethical questions. And after recent news of World of Warcraft\'s \"Warden\" program spying on your computer we\'re worried about these issues coming directly to videogames. Sony\'s massive blowout with spyware, rootkits, and a public backlash that will no doubt severely wound the company, will also affect in some tangential way (at best) PlayStation 3 development and launch. Aaron takes a look at these issues and probes the changing face of your gaming privacy.
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A Peak Behind Alice: One Woman's Reasons for Gaming
interview | 11/06/05 | Aaron Stanton
In all the hype of the videogame industry, celebrity gamers and stereotypes often become the representative face of an enthusiast group comprised of some of the most interesting human beings on the planet. Regular gamers are a vast array of individuals: fans who have never been content to merely assimilate to industry wishes, makers who have hack and mod, and young scholars and fashionistas who have legitimized and accessorized games. Sometimes it\'s nice to pull back from the glitz and focus on the grassroots gamers who make up the real gaming community. In an effort to examine the role games play in the life of a single gamer, Aaron spent some time with Janny Stratichuk, one woman who loves her videogames.
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Test Drive Unlimited Screens
game: Test Drive Unlimited
news | 10/03/05 | Shawn Rider
Atari\'s Test Drive Unlimited is aiming to be every car and motorcycle customizer\'s dream game come true: Explore miles and miles of Hawaiian highway as you complete challenges, missions and races to trick out your deluxe vehicles with rare customiztion parts. You can create a whole world of virtual automotive decadence, building homes, garages and even buying clothing for your driving avatar. Check out these gorgeous new screens from the Xbox 360.
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Stephen Johnson's Open Letter to Hillary Clinton
game: Grand Theft Auto: San Andreas
news | 08/19/05 | Shawn Rider
Stephen Johnson, author of Everything Bad Is Good For You: How Today\'s Popular Culture Is Actually Making Us Smarter (Riverhead Books), wrote a wonderful open letter to Hillary Clinton in the LA Times regarding the recent flare-up of the old \"videogames are evil\" controversy. He brings up just about all of the relevant counterpoints to this month\'s mass hysteria and political jockeying. It\'s really a must-read.
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E3 2005: Civilization IV
game: E3 2005: Civilization IV
preview | 05/24/05 | Blaine Krumpe
There were some dissapointments down at E3 this year, what with lack of any real gameplay footage from a number of hyped games. Civilization 4, the hotly anticipated title from strategy master Civ Meier, fell into that category, sadly. Blaine was able to drudge up some info.
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twoplayer comic: Meet Xbox 2 (Part 2)
comic | 04/23/05 | Aaron Stanton
\"Meet Xbox 2 (Part 2)\" is the second edition of twoplayer comic, our weekly webcomic based on games and the gaming culture. To take a look at the comic itself, try http://comics.gamesfirst.com. For a comment from the creators, you can read Noah\'s thoughts on the reasons for being an artist, which is apparently hair.
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Remember the 80s?
Articles Archive | 04/02/04 | GF! Back Catalogue 10/2004 => 1995
With 80's retro in full bloom, it's hard not to feel nostalgic about the music, TV, and most importantly, games from the decade of decadence. Ok, well, it's harder for some than it is for others. Monica ponders what makes some old-school games cool and others just old. Click here for musings on culture and the love of games.
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Masters of Doom Review
game: Masters of Doom
review | 07/19/03 | Shawn Rider
David Kushner\'s latest book tells the story of two of gaming\'s most notable notables: John Carmack and John Romero. Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture is more than just a hummer of a title: It\'s a really enjoyable read. From Commander Keen to Quake, the story of these two Johns impacts virtually every facet of the gaming world. This one should be on your summer reading list. Click here for the review.
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Age of Mythology Preview
game: Age of Mythology
preview | 05/05/02 | GF! Back Catalogue 10/2004 => 1995
Bruce Shelley and the gang have put together a wonderful next installment in the Age of Empires series. Age of Mythology allows you to play several cultures replete with heroes, fantastic creatures, and plenty of heavenly vengeance. The new 3D engine lets you see the action from any angle and zoom. It\'s just beautiful. Click here.
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ICO Review
game: ICO
review | 11/15/01 | GF! Back Catalogue 10/2004 => 1995
Possibly the most beautiful game yet for PS2 is ICO, the strange story of a little boy with horns growing out of his head. Normally, that would be cool, except in his culture they sacrifice little boys with horns growing out of their heads. Check out Jason\'s review here.
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