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Search for 'cult' returned 75 results.
game: BioShock
news | 12/06/07 | Chris Martin
The other day we posted about BioShock\'s new DLC, stating new plasmids and the ability to turn off vita-chambers. There\'s more, don\'t worry. We\'ve got the details on the new plasmids, as well as the answer to \"what the hell does Horizontal FOV actually do?\" While 2K ponders a sequel to BioShock, we can, at least, enjoy the bliss that is the first, again, if we so desire, we and our brass balls.
review | 06/04/07 | Jamie Gergen
While Sandio Technologies promises to revolutionize the way your mouse and game operate together, the learning curve is steep and difficult to overcome. Instead of improving your gaming experience and making you a better player, the 3D Gaming \'O Mouse will instead become an obstacle to overcome, as often as not. While the design works well for RTS camera controls, it falls apart when you move to faster paced titles like First Person Shooters. The inclusion of analog controls on the mouse may very well be a good idea, but not in this iteration, and after some time with the new mouse we simply can\'t recommend it at the $79 price tag.
game: Gothic 3
review | 02/03/07 | Sean Hilliard
The Gothic series has been a cult fave for quite awhile, rivaling that RPG juggernaut, The Elder Scrolls, for the hearts and minds of hardcore PC gamers. The latest, Gothic 3, has drawn a lot of (mostly unfavorable) comparison to Oblivion, but our man Sean Hilliard thinks there is another popular game that Gothic 3 draws from: World of Warcraft. Check out Sean\'s review of one of the most derided cult favorites of 2007.
game: Bioshock
news | 01/05/07 | Chris Martin
According to the
official forums of Through The Looking Glass, or more specifically \"2K Elizabeth\" from 2K Games, we\'re looking at a June release for Irrational\'s PC/Xbox 360 action-RPG Bioshock, the soul-brother to the
cult and critically acclaimed System Shock and System Shock 2. What does that mean for this summer?
game: Bad Day LA
review | 11/07/06 | Jason Perkins
With his latest project, Bad Day LA, American McGee has officially forfeited his right to put his name one more game box. Bad Day LA had everything going for it, from celeb designer to outrageous hype-generating premise. Even the publisher, Aspyr Media, has some serious cred, having released last year\'s cult hit Stubbs the Zombie. So what could have gone wrong? Unfortunately for our man, Jason, so many, many things... Get the frownies here.
game: Shin Megami Tensei: Devil Summoner
review | 10/10/06 | Amanda Bateman
Raidou Kuzunoha the 14th, I order you to read this review. What do you mean you\'re not Raidou Kuzunoha? Well, we hate to break it to you, but you are now. After 10 years of Japanese market love and American cult phenomenon, Atlus finally shows the US some love with a timely North American release of Shin Megami Tensei: Devil Summoner, out today for PS2. Ever since we got our copy Amanda has been coming up with weird things like the intro to this blurb. Check out her review for the reasons behind her madness.
game: Trauma Center: Second Opinion
news | 09/16/06 | George Holomshek
Atlus sends word that their cult-fave-to-be, Trauma Center: Second Opinion, will launch alongside Nintendo\'s new baby, the Wii. One of the most highly sought-after games for the Nintendo DS, Trauma Center has gained a legion of fans who are looking forward to the home console version. Get the details on this \"Wii-make\" that should easily become one of the most talked-about titles to make the Wii launch.
news | 08/09/06 | Chris Martin
TVG reported today that that From Software, the developer responsible for Chromehounds on the Xbox 360, but better known for the Armored Core series, has told Famitsu they have stopped production on two games for the PS3: Dark RPG and Black Blade. Whether these titles would even have been released stateside is up in the air, From Software has not given reasons for stopping production (too difficult to develop for or higher production costs are notorious forum rumors).
game: The Darkness
news | 07/21/06 | Chris Martin
THe Darkness, adapted from the cult comic book from TopCow, was all but nonexistent from E3 2006 excepting, maybe, a trailer we\'d seen before. But never fear Darkness fans, because progress is being made and we\'ve got the screens to prove it. Inside are three high-rez pics straight from 2K Games.
game: Playstation 3
news | 07/19/06 | Aaron Stanton
Sony\'s Cell Processor could be one of the key technologies that gives the PS3 the edge in the next console war, with the power and flexibility needed to give it a lead over time. Yet any radical departure from traditional processor design is certain to lead to new complications, including difficulties in manufacturing. A recent article on TGDaily suggests that the Cell Processor only has a 40% usable yield, meaning that Sony will be throwing away over half of all the PS3 processors they make. This not only means that Sony is paying money for materials they\'re not using, it also means they might have a hard time producing enough to meet demand. We take a look at the details here.
game: City Life
review | 07/15/06 | George Holomshek
CDV and developer Monte Cristo bring us City Life, a new take on the city sim with City Life. As Mr. Wright moves on to managing the galaxy, what are we to do as mere mortals who are probably reaching a bit too far to even imagine ourselves as \"mayoral material?\" The big new hook is a social awareness aspect that makes it necessary to manage neighborhoods and social class to spice up your urban planning fantasies. If you\'re in the mood for another stab at building your metropolis, check out George\'s review here.
game: Darwinia
review | 06/23/06 | Jason Perkins
Introversion\'s Darwinia has scored plenty of good press over the past year. With a cult following from its first demo release, the game has gone on to win at the Independent Games Festival. The success has earned Darwinia a download-to-play release on Valve\'s Steam service and, most recently, a boxed retail version published by Cinemaware Marquee, whose stated goal is to bring some of the best overlooked games to retail. We got our latest GF! team member, Jason Perkins, to check it out.
game: Space Rangers 2: Rise of the Dominators
review | 06/18/06 | Jason Perkins
Space Rangers 2: Rise of the Dominators receives a second review here at GamesFirst after impressing one of our editors enough to be compared to Elder Scrolls IV: Oblivion. This strategy game from the Russian developer 1C brings the open-ended nature of Oblivion into space, dumping the player into an immense universe with tons of gameplay. Working your way through the steep learning curve might be difficult, but the variety of gameplay, quality of game experience, and budget price make it well worth the battle.
news | 04/23/06 | Aaron Stanton
Every once in a while, something that has to do with video game culture comes along that makes it onto the front page. Sometimes it\'s Mario fans hanging yellow question mark boxes around a paranoid town, and sometimes it\'s as simple as a comedy group that knows their gaming. In this case, it\'s a Google Video of a musical comedy group preforming a song called, \"Make You Happy Tonight.\" The musical tribute starts off innocent enough, but quickly turns into a theme every hardcore gamer will identify with. Or at least their significant others. Trust us that this clip is worth your time to listen to.
game: Daemonica
review | 04/11/06 | Blaine Krumpe
Meridian 4 has brought us another indy European import that might not be quite up to next-gen graphical standards, but features a great story full of horrific twists. Daemonica is a compelling RPG set in a 14th Century European town having a little trouble keeping the life and the afterlife completely separate. (We have the same problem with Oblivion.) The action is light, but the price is right, and the narrative was enough to impress our guy, Blaine. Check out his review here.
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